sábado, 20 de outubro de 2012

Brasil Game Show, a little about the experience




As previously said on this post, I was from October 11th till the 14th on Brasil Game Show, the biggest videogame fair of the country, participating on the third national Game Jam. For two days, our team developed a game based on the theme presented to us on the beginning of the Jam. Those were two days filled with problems, ideas, learning and lots, LOTS of work. Everything you hope for from a first game jam.

And even though we didn't take the trophy home, it was an amazing experience, as fun and fulfilling as it was stressful. The kind that remembers me why I chose to work with game development.

But even with my feeling of self realization it is impossible to deny that the event was in many different points badly planned and structured. From the availability of internet and water to the preparation of the support team.

sábado, 6 de outubro de 2012

Quatis Project: Biodiversity and digital learning




I mentioned, a few weeks ago on my semester's preview, my participation on a UFMG (a brazilian University) project for the development of an ecologic educational game about Mangabeiras Park. And as promised, here's a post with a little more about the game.

Formed by an ICB (Instituto de Ciências Biológicas, Biological Sciences Institute in english) studies group from UFMG, the project's main objective is to teach the population about the variety and fragility of the species that live in Mangabeiras Park, a natural park with a green area of approximately 337 hectares. Through events, long range campaigns and research about the behavior of the creatures that inhabit the park, the group has acted to educate and guarantee the balance of the huge ecosystem that is the park.